
Bully: Second Term
Open-world school life
A new student inherits a school where the cliques have gone corporate and the faculty is on the payroll.
Plot
Jimmy Hopkins is now a parent. When a false social media scandal destroys his kids' reputation, he enrolls Jimmy Jr. and Shayna at the elite Loungeworth Academy — only to discover the new principal is Gary Smith, who has spent years planning revenge. Gary's children, Larry and Mary, control the school's enforcement and political power, turning the academy into a coordinated trap. The story splits between the kids surviving clique warfare, cyber-bullying, and the Smith family's institutional power, while Jimmy fights the adult system from the outside to protect them.
Bully 2 — Presentation Blueprint
Blueprints
Bully 2 — Wanted System Presentation Blueprint
Schools
Bully 2 — Schools presentation
Bullworth Academy
Abandoned / ruined campus — burned down and overgrown with grass. Overgrown football fields, the old Preppy hideout still standing, multiple destroyed explorable buildings, and the occasional homeless person inside. Desolate, eerie, and open for free exploration and environmental storytelling.
Loungeworth Academy
The main playable academy and the central hub of the game. Run by Principal Gary Smith and co-run by his children Larry and Mary.
Aquaberry Academy
Elite private academy, strictly Preppies only. Head of School Derby Harrington, Vice Principal Bif Taylor, and Secretary Pinky. Aquaberry Prefects in purple vests fight hand-to-hand like Hall Monitors, while Navy Security handles serious trespassers with brutal takedowns that hand-to-hand combat is futile against.
Cliques
Bully 2 — Cliques & Faction Overview
The Bullies
Classic schoolyard aggressors relying on numbers and intimidation. Primary antagonists of Chapter 1.
The Nerds
Physically vulnerable but lethal in the cyber world — hacking, AI frame-ups, and savage pranks. Antagonists of Chapter 2; best to stay on their good side.
The Preppies
Rich Aquaberry elites protected by money and Navy SEAL-level bodyguard prefects. Skilled boxers. Partial antagonists of Chapter 3, full antagonists of Chapter 5.
The Jocks
Roid-raging athletes with mommy & daddy issues. Wrestling takedowns, brutal strikes, and public humiliation pranks. Full antagonists of Chapter 4.
The Greasers
Obsessed with 1950s–70s fashion and culture, fighting with kung fu and tae kwon do straight out of retro karate movies. Antagonists of Chapter 3.
The Y2Ks
Late-90s/early-2000s conspiracy theorists using basic 2000s-style MMA. A supporting faction with no primary chapter.
The Goths
Witchcraft and astrology devotees, including Wiccans, who perform hexes and black magic. Their brutal dance-fighting uses quick footwork, heat kicks, and counter punches. In Chapter 6, they cause anarchy in the shadows while framing Jimmy Jr. and the townies.
The Alternatives / Aesthetics
Students devoted to late-90s and 2000s fashion, flip phones, and slider phones. Some fight well while others rely on flailing combos. In Chapter 7, they become allies against harassment from the Prefects and hall monitors.
The Vamp Kids
Vampire-lore obsessives drinking 'human blood' (cranberry juice). Goofy but vicious biters and clawers who appear with the Goths in Chapter 6.
The Dropouts / YNS
Former students of both academies holding deep grudges. Mixed martial artists, some with leftover hacking skills. Antagonists of Chapter 8.
The Hall Monitors
Sophomore and junior students who patrol the halls during school hours. They are the first responders at Wanted Level 1–2, running description-based and coordinated searches until day-shift prefects take over at 4:30 PM or prefects are called out of class at Wanted Level 3+.
The Prefects
Official enforcers wielding metal extendable batons with Krav Maga and Silat. Nearly unbeatable bare-handed — the highest combat threat, antagonists of Chapters 9 & 10.
Bully: Second Term
Bully 2
A false social media scandal destroys Jimmy Jr. and Shayna's reputation, forcing Jimmy Hopkins to enroll them at Loungeworth Academy. The new principal is Gary Smith, who has waited years for revenge and uses his children — Larry, head of the prefects, and Mary, student council president — to turn the school into a coordinated trap. The story splits between the kids surviving clique warfare and cyber-bullying, and Jimmy fighting the adult system from the outside to protect them.
Key characters
Jimmy Earl Hopkins (Father)
35. The father of Shayna and Jimmy Jr.
Zoe Taylor Hopkins (Mother)
35. The mother of Shayna and Jimmy Jr., and the wife of Jimmy.
Shayna (Shay) Hopkins
16. Daughter of Jimmy Hopkins.
Jimmy Hopkins Jr.
15. Son of Jimmy Hopkins.
Gary Smith
36. Principal of Loungeworth Academy. His priority is to get Jimmy's kids expelled and ruin Jimmy's life for getting him expelled at Bullworth Academy. He plans to take his time and use his own children to instigate Shayna and Jimmy Jr.
Larry Smith
16. The son of Principal Smith, head of the hallway monitors, and captain of the prefects.
Mary Smith
17. The daughter of Principal Smith and student council president of Loungeworth Academy.